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Command & Conquer: Generals iOS Port Truth: Community Did the Heavy Lifting, Fable Finished the Last Mile
Command & Conquer: Generals iOS Port Truth: Community Did the Heavy Lifting, Fable Finished the Last Mile
 宝玉@dotey
作者号称借助 Fable 5 把 2003 年的《命令与征服:将军》移植到了 iPhone 和 iPad 上,还能用触屏玩即时战略。
有人翻了 commit 记录,发现 Reshi 自己的提交只有最近 19 个(不到 19 小时前开始),整个仓库 2000 个 commit 绝大多数来自上游 GeneralsX。换句话说,大部分活社区几个月前就干完的,Fable 做的是最后一段 iOS 移植。
当然 iOS 移植本身也确实不简单,涉及 DXVK 的 iOS 适配、MoltenVK 框架集成、触控系统的重新设计。
注:EA 在之前把《命令与征服:将军》的源代码以 GPL v3 协议开源了,开源项目 GeneralsX 从 2025 年 2 月就开始做跨平台移植,已经积累了约 2000 个 commit。Show More
#### Ammaar Reshi
@ammaar · 12h ago
I used Fable 5 to port Command & Conquer: Generals Zero Hour to the iPhone and iPad!
This is the actual 2003 engine compiled for ARM64 natively, no emulator.
Campaign, skirmish, Generals Challenge all work with touch controls built for an RTS.
Open sourcing it all below!Show More
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Jul 4, 2026, 10:58 PM View on X
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One Sentence Summary
Analysis of commit records reveals that the work claimed by the developer using Fable 5 to port Command & Conquer: Generals to iOS was overwhelmingly done by the community open-source project GeneralsX, with Fable only handling the final iOS adaptation.
Summary
The tweet references the original post and, after reviewing GitHub commit records, points out that among approximately 2000 commits in the repository, the self-proclaimed porter's contributions number only 19 recent ones (less than 19 hours ago), with the rest coming from the upstream open-source project GeneralsX (based on EA's GPL v3 source code, which began cross-platform porting from February 2025). While iOS porting itself involves complex work like DXVK adaptation, MoltenVK integration, and touch control redesign, the core credit should go to the community.
AI Screening
80
Influence Score 38
Published Today
Language
Chinese
Tags
Game Porting
iOS
Open Source
Fable
Command & Conquer
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